MAME 0.127 liberada Escrito
por Flesy_ el
dia 20/08/2008
Acaba de salir una nueva versión del MAME, y ya van por la versión 0.127, esta vez entre otros cambios parece que darán un mejor soporte a los juegos en formato LASER DISC.
La lista de cambios la encontrareis mas abajo.
Lista de cambios MAME 0.127 ===================
Source Changes -------------- Converted adp to 4bpp rendering. [robiza]
Began implementing 68681 device in skattv. Improved hd63484 core to support some initial graphics. [robiza]
Added correct CRCs for DOA2. [Guru]
Fixed graphics in cps2 games. [robiza]
Updated documentation in paradise.c: [Brian Troha] - Added PCB layout for Torus & Mad Ball - Corrected rom names and / or added U locations
Changed at28c16 memory handlers to 8 bits and perform the conversion in the memory mapping. [smf]
Update the t5182.c documentation/pinout. [Lord Nightmare]
Magic10 updates: [Roberto Fresca] - Simulated the co-processor to pass the initial test. - All Inputs worked from the scratch. - Fixed position of tilemap layers. - Added scroll register preliminary support. - Fixed Super Pool graphics.
Added save states to 65816 CPU. [R. Belmont]
SH-2 DRC updates: [R. Belmont] - Moved IRQ handling front-end into recompiled code - Added TSTM/ANDM/XORM instructions - Added SH-1 CPU support, including lower precision on MAC.W and locking out SH-2 only instructions
Split out SH-4 non-interpreter-specific stuff to sh4comn.c. [R. Belmont]
Identified compatible timekeeper used by Midway Zeus II. Removed all the timekeeper memory handlers, except for 8 bit & changed the drivers to use the conversion built into the memory system. [smf]
Added new generic laserdisc VIDEO_UPDATE handler to the laserdisc code. This handler works for both disc-only games and those with overlays. For disc-only games, the base macro is sufficient. For games with overlays, an additional set of configuration macros are provided:
MDRV_LASERDISC_OVERLAY - specifies update function, width, height, and bitmap format of the overlay MDRV_LASERDISC_OVERLAY_CLIP - specifies the visible area of the overlay bitmap MDRV_LASERDISC_OVERLAY_POSITION - specifies default x,y position MDRV_LASERDISC_OVERLAY_SCALE - specifies default x,y scale factors